How do I prepare a Glass Eye 2000 design for
publication?
Glass Eye 2000 is generally used to make patterns for fabricated artworks, but it can
also be used by designers who want to publish high quality images of their designs.
You are probably aware that print publication requires high resolution
images, but the term "resolution" is often misunderstood. In simple terms,
an image's resolution specifies the size of the pixels when printed. For
example, if you have a 6000 x 3000 pixel image, and a resolution of 300
pixels per inch (sometimes called "dots per inch" or "DPI"), then the print
size of your image will be 20" x 10".
When using common photo processing software such as Photoshop, you don't
concern yourself with the real-world size of the image but only the printed
size. Thus, if you need a 2" x 2" image of the earth, and you need it at 300
DPI, you'll have to have a 600 x 600 pixel image. The fact that the earth is
around 8000 miles in diameter never enters the process.
The situation in Glass Eye 2000 is different, because the real-world size
of your design is very important. The printed size of your pattern is most
often the same as its actual size. In fact, designs don't carry with them
the concept of a printed size, which is important to consider if you are
exporting your pattern. If you have a design measuring 20" x 10", and you
export it at 600 DPI, then your resulting image will measure 12000 x 6000
pixels. This is the necessary amount if you intend to print it at 20" x 10",
but it is an excessive number of pixels if you intend to print it at, say,
4" x 2". At that print size, an image with 12000 x 6000 pixels has a
resolution of 3000 DPI!
If you are preparing Glass Eye 2000 designs for publication, no doubt you have some image processing software,
such as Photoshop. We recommend pasting your design into that
software and doing your image manipulation there. In addition to setting
print size and resolution, you can perform all the
image manipulations for which these programs were designed, such as
brightness and contrast adjustments.
To get the best results when doing this, don't think about "resolution"
at first. Think instead about pixels. In general, the more pixels you start
with the better your final image will be. Open your design in Glass Eye
2000, and then zoom in a couple of times by pressing the "+" key. Next, do a
"Select All" and then a "Copy" to put the design on the clipboard. The
design is placed on the clipboard at the size it appears on your screen.
That's why you did the zooming: to get more pixels. Now open your photo
editing software and paste the design there. Use its tools to set
the required print size and resolution. Doing so will probably reduce the
number of pixels to some manageable amount, but because you started with a
lot of pixels the result will be of high quality. Now export it from your
photo editing software in TIFF format or whatever format the publisher
recommends.
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